PC build competition:
I wanted to give some feedback on it from my point of view, before the builds were selected for voting. So it wouldn't seem like "WAH, you didn't pick my build"; merely "WAH."
Apologies to any feathers if ruffled. It is meant positively, and with a hope of seeing even more exciting competitions in the future.
1)The “Cyberpunk” build - just says ultra high settings, with no resolution mentioned. But the article posted by PCG later on does then say 1440p. Refresh? More clarity and consistency would be good.
The “Streaming and gaming” PC. The brief doesn’t explain how/what it is streaming. Is it capturing from another device?
Almost nobody has included a capture card. And TBF if you were just building a gaming PC that will also stream for $1000 - and does not need to capture input from a console etc – you wouldn’t buy a $100-200 capture card. You’d stream on NVENC / CPU / whatever. Which is what 90% of people (very sensibly) said, despite the outline saying PCG would “favour” builds with capture cards.
Suggestion: Clearer briefings. They don't need to be much longer to be clearer.
2) There were quite a few questions asked – some answered, some not – that should have been set out in the rules.
Suggestion: Learning from what people found unclear this time to be incorporated in future competitions' outlines.
3) This is one I feel extremely passionate about.
The vagueness of the briefings and/or the rigidity of the budgets lead to poor advice for consumers.
Pricing is often such that for a $500 build, you can get everything you realistically want, except for 1 component that nerfs the system and costs you more in the long run as you replace it. e.g. that trash-tier no-brand PSU that will blow your home up, instead of even a Corsair VS or even EVGA White.
If giving build advice to someone in that position, you’d just tell them to save up another $15 before building. So they don’t need to spend even more replacing things in the immediate future, nevermind the long run. Especially important for very budget builds, because the less money you have, the less you can afford to waste it.
The vagueness of the cyberpunk build. People – unfortunately - really will go out and buy a $2000 PC for their garbo 1080p 60hz monitor so they can play on “ultra max high top settings”. But if the point of high settings is to improve image fidelity (ideally at a smooth framerate) you’d get a better experience spending $1500-$1600 on the PC and the rest on a higher res, higher refresh, adaptive sync monitor.
Suggestions:
- Target budget a 'favoured' criterion, rather than rigid rule. Overspend needs to be justified by entrant. At PCG Competition Judges' discretion to accept/reject overspent builds
- Brief to specify refresh and resolution of monitor, especially for expensive builds
- Scope to host a future competition not just for a PC, but for PC + monitor. Or the whole package with PC+monitor+KB+M.
4) Request: Please, please stop using cyberpunk as a vehicle to encourage spending
PCG may need the revenue from those affiliate links, but perhaps there are alternative ways to get people to click and buy and support PCG that don’t steer people to a mindset of “futureproof purchasing” for unreleased titles.
Perhaps a more positive mindset to encourage would be to recommend builds for current-gen gaming, with a (wide open) eye to the future, only.
Especially when there’s a chance we’ll see new GPUs with better ray-tracing support than the current gen by or around the time Cyberpunk launches…
5) The competition is ultimately pretty meaningless with stock fluctuating as wildly as it is right now. Half of what I posted for one build was out of stock within days for instance. Fine for a thought-experiment, not so much for a competition.
I don’t have a solution for that one, other than to suggest the competition format isn’t agile enough for the current times. Perhaps someone smarter than me has an actual solution there.
6) I noticed at least one instance of clear build copying (edited in). It’s a bit sad, though also understandably inevitable; you can’t not see other people’s posts.
There was also a bit of trash-talking going on too - less than I expected, but more than there ought to have been.
Suggestion: Sending entries via PM rather than posting would eliminate that. Though it could see less footfall as people feel less encouraged to out-do each other publicly. But it would eliminate the naughty behaviour and keep things as civilised as they deserve to be.
I wanted to give some feedback on it from my point of view, before the builds were selected for voting. So it wouldn't seem like "WAH, you didn't pick my build"; merely "WAH."
Apologies to any feathers if ruffled. It is meant positively, and with a hope of seeing even more exciting competitions in the future.
- Build briefings were unclear
- Rules needed clarification
- Encourages poor building and bad advice for consumers
- Cyberpunk
- Stock issues break the competition
- Behaviour (Plagiarism and trash talking)
1)The “Cyberpunk” build - just says ultra high settings, with no resolution mentioned. But the article posted by PCG later on does then say 1440p. Refresh? More clarity and consistency would be good.
The “Streaming and gaming” PC. The brief doesn’t explain how/what it is streaming. Is it capturing from another device?
Almost nobody has included a capture card. And TBF if you were just building a gaming PC that will also stream for $1000 - and does not need to capture input from a console etc – you wouldn’t buy a $100-200 capture card. You’d stream on NVENC / CPU / whatever. Which is what 90% of people (very sensibly) said, despite the outline saying PCG would “favour” builds with capture cards.
Suggestion: Clearer briefings. They don't need to be much longer to be clearer.
2) There were quite a few questions asked – some answered, some not – that should have been set out in the rules.
Suggestion: Learning from what people found unclear this time to be incorporated in future competitions' outlines.
3) This is one I feel extremely passionate about.
The vagueness of the briefings and/or the rigidity of the budgets lead to poor advice for consumers.
Pricing is often such that for a $500 build, you can get everything you realistically want, except for 1 component that nerfs the system and costs you more in the long run as you replace it. e.g. that trash-tier no-brand PSU that will blow your home up, instead of even a Corsair VS or even EVGA White.
If giving build advice to someone in that position, you’d just tell them to save up another $15 before building. So they don’t need to spend even more replacing things in the immediate future, nevermind the long run. Especially important for very budget builds, because the less money you have, the less you can afford to waste it.
The vagueness of the cyberpunk build. People – unfortunately - really will go out and buy a $2000 PC for their garbo 1080p 60hz monitor so they can play on “ultra max high top settings”. But if the point of high settings is to improve image fidelity (ideally at a smooth framerate) you’d get a better experience spending $1500-$1600 on the PC and the rest on a higher res, higher refresh, adaptive sync monitor.
Suggestions:
- Target budget a 'favoured' criterion, rather than rigid rule. Overspend needs to be justified by entrant. At PCG Competition Judges' discretion to accept/reject overspent builds
- Brief to specify refresh and resolution of monitor, especially for expensive builds
- Scope to host a future competition not just for a PC, but for PC + monitor. Or the whole package with PC+monitor+KB+M.
4) Request: Please, please stop using cyberpunk as a vehicle to encourage spending
PCG may need the revenue from those affiliate links, but perhaps there are alternative ways to get people to click and buy and support PCG that don’t steer people to a mindset of “futureproof purchasing” for unreleased titles.
Perhaps a more positive mindset to encourage would be to recommend builds for current-gen gaming, with a (wide open) eye to the future, only.
Especially when there’s a chance we’ll see new GPUs with better ray-tracing support than the current gen by or around the time Cyberpunk launches…
5) The competition is ultimately pretty meaningless with stock fluctuating as wildly as it is right now. Half of what I posted for one build was out of stock within days for instance. Fine for a thought-experiment, not so much for a competition.
I don’t have a solution for that one, other than to suggest the competition format isn’t agile enough for the current times. Perhaps someone smarter than me has an actual solution there.
6) I noticed at least one instance of clear build copying (edited in). It’s a bit sad, though also understandably inevitable; you can’t not see other people’s posts.
There was also a bit of trash-talking going on too - less than I expected, but more than there ought to have been.
Suggestion: Sending entries via PM rather than posting would eliminate that. Though it could see less footfall as people feel less encouraged to out-do each other publicly. But it would eliminate the naughty behaviour and keep things as civilised as they deserve to be.
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