Why is a big slow melee weapon in a shooter where speed and mobility play a big role?
I think having big and slow melee weapons adds a layer of strategy to the game. While speed and mobility are important, sometimes you need that extra power to take down opponents who might underestimate you. Plus, it can create some interesting moments in close encounters, where timing and positioning become crucial.Why is a big slow melee weapon in a shooter where speed and mobility play a big role?