Any Genre or type of game you've warmed up to over time?

So there was a thread about genres that people dropped over time, but what about the opposite?

I didn't grow up with 8 bit consoles outside of a Gameboy and an Atari when I was a tiny kid, so Metroidvania passed me by until a few years ago when I played Ori and the Blind Forest. Not too long after I really liked Hollow Knight. Now found myself really getting into Dead Cells.

Hadnt considered it before but maybe 3 confirms the trend, and I should look for more classic games of those types from the past as well as more recently.

Any genre that passed you by earlier that you came around to later on?
 
Games with pixel graphics. I grew up with them took a break from them, and came back.

If you go back to the mid 90's, they are the only type of graphics that has stood the test of time, in my opinion. Polygon graphics was the next great thing near the end of the 90's, but thos look horrendous when you look at them with 2023 eyes.
Honestly, I don't know anything about making game graphics, and I didn't realize we had moved on from polygons. I thought we were just making more and smaller polygons. What are they doing in 3D games now?
 
Shooters

First I played was Wolfenstein 3D early 90s—didn't particularly enjoy the gameplay, but was interested by the new 3D environment. Tried Doom, Quake etc but never took to them. It was over a decade later when I next completed a shooter, with both HL2 and Far Cry releasing in 2004. Then Just Cause, Bioshock et al in 00s until Crysis & more Far Crys appeared.

Open world tactical FPP shooters are what work for me these days, not into closed or melee. Ghost Recon Wildlands, Sniper Ghost Warrior 3, Sniper Elite so far. Future maybe MGS5, Fallout 4, Mad Max, STALKER 2, Redfall…

4X

I put a few hours into Civ 1-3, but they didn't grab me. So that would be a ~15 year wait until Civ 4 did the trick. Some Endless Legend, waiting on Old World and Humankind mainly. I have some scifi ones like SoaSE, GalCiv but prefer Earth-bound. Future maybe Distant Worlds.
 
I've recently come around to life sims. I finally realized that they have a lot in common with the parts of survival games that I enjoy. Of course, you don't get that ultimate, sandbox freedom, but I enjoy the resource collection, crafting and base building.

I'm not sure I know whats a life sim, other than The Sims ? I know genre definition is pretty changeable but seems a lot of stuff listed under that tag I thought of as management games, some of which I have liked. I always just considered the Sims as its own genre.

Games with pixel graphics. I grew up with them took a break from them, and came back.

If you go back to the mid 90's, they are the only type of graphics that has stood the test of time, in my opinion. Polygon graphics was the next great thing near the end of the 90's, but thos look horrendous when you look at them with 2023 eyes.

True a lot of the 90's pixel art still looks good today, but when you take a look at Graeme Souness Soccer it doesnt quite hold up the same.

Shooters

First I played was Wolfenstein 3D early 90s—didn't particularly enjoy the gameplay, but was interested by the new 3D environment. Tried Doom, Quake etc but never took to them. It was over a decade later when I next completed a shooter, with both HL2 and Far Cry releasing in 2004. Then Just Cause, Bioshock et al in 00s until Crysis & more Far Crys appeared.

Open world tactical FPP shooters are what work for me these days, not into closed or melee. Ghost Recon Wildlands, Sniper Ghost Warrior 3, Sniper Elite so far. Future maybe MGS5, Fallout 4, Mad Max, STALKER 2, Redfall…

4X

I put a few hours into Civ 1-3, but they didn't grab me. So that would be a ~15 year wait until Civ 4 did the trick. Some Endless Legend, waiting on Old World and Humankind mainly. I have some scifi ones like SoaSE, GalCiv but prefer Earth-bound. Future maybe Distant Worlds.

So that makes me more curious as to what you were playing before open world shooters and terrestrial based 4X. Were they the first types of video game that properly hooked you?
 
Builder/Renovation/Simulation

Really a guilty pleasure:)

I first tried House Flipper, then Train Station Renovation. There are an awful lot of these type games, some good but a lot terrible. I try to limit myself to ones that have Demo's, are on Games Pass or are recommended to me.

The latest one was House Builder which is still in Early Access.

There's a whole world of games out there. Does looks kind of relaxing. :)
 
what you were playing before open world shooters and terrestrial based 4X. Were they the first types of video game that properly hooked you?
No, I'd been gaming for 15 years before that :)

First half of 90s it was mainly Adventure, Puzzle, Platformer. Lucas Arts, Commander Keen, various "Quest" games like King's Quest, Lemmings, some board and card games, Breakout… All fun, with the big draw of watching and admiring what people were doing with the tech—I'd worked in a computer company in second half of 80s, so had a vague idea of what was required to 'make stuff happen'.

But the first proper hook, as you call it, was Command and Conquer in '95. That's the one which took me aback with what they were able to do, and made me promote gaming to top of my leisure activities. Red Alert in '96 cemented that.

'95-'05 was roughly RTS's golden era, and was my main gaming for that decade. All the C&C titles, Dark Reign, Total Annihilation, the Age of Empires series—they kept me going. When finished with campaigns, you could have endless fun with Skirmish mode, constructing your own battle scenarios.
 

McStabStab

Community Contributor
Survival games. The grinding, the crafting, the... surviving. All seems kind of boring compared to the rush of an FPS, the depth of an RPG, or the scope of a strategy game. I started warming up a bit to Terraria but the one that really pushed me over the edge was The Forest. Absolutely wonderful horror game. Since then I've played plenty of others (SCUM, Valheim, etc.) and I can say that they're way more fun than I would have thought.
 
I'm not sure I know whats a life sim, other than The Sims ? I know genre definition is pretty changeable but seems a lot of stuff listed under that tag I thought of as management games, some of which I have liked. I always just considered the Sims as its own genre.
They call The Sims a life sim because there's really nothing else you can call it, but it's not the kind of life sim that I like. It's a really broad category on Steam that basically includes any kind of simulation. I love simulation games, but that's not exactly what I mean either. The most popular example of what I'm thinking of when I say Life Sim is Stardew Valley, but the one I have the most interest in right now is one called "Big Ambitions" where you start in New York with a small sum of money and it's just basically up to you what to do with it. There are a bunch of different businesses you can start and you pretty much have to run every aspect of them, including, for instance, driving to a supplier to pick up shopping bags. You hire people, etc. Pretty much the whole thing.
 
i think JRPGs and dungeon crawlers (like legend of grimrock). I'm not a fan of JRPGs initally as it was just a shinkicking contest when it came to combat rather then tactical expertise etc. but getting a DS and the shin megami tensei/ persona series in particular got me hooked on them. Thats not to say i get frustrated by them (they can be very grindy, luck based etc), but i have warmed up to them a lot more. Although it might be the game I've warmed up to rather then the genre. Then again, i'm more open to playing them these days, whether their home is on a pc i'm not so sure. Certainly on a hand held console i can live with it.

the other one is probably simcity style games. I found them impenetratable and my business acumen was close to zero. But what i like about it is how it grows and how i can make it a more personal art project. Planet coaster would be right up my alley, but my concern is just that there's very little game beyond sandbox mode. Once i've built the park i wouldn't have stomach to play any more.
 
No, I'd been gaming for 15 years before that :)

First half of 90s it was mainly Adventure, Puzzle, Platformer. Lucas Arts, Commander Keen, various "Quest" games like King's Quest, Lemmings, some board and card games, Breakout… All fun, with the big draw of watching and admiring what people were doing with the tech—I'd worked in a computer company in second half of 80s, so had a vague idea of what was required to 'make stuff happen'.

But the first proper hook, as you call it, was Command and Conquer in '95. That's the one which took me aback with what they were able to do, and made me promote gaming to top of my leisure activities. Red Alert in '96 cemented that.

'95-'05 was roughly RTS's golden era, and was my main gaming for that decade. All the C&C titles, Dark Reign, Total Annihilation, the Age of Empires series—they kept me going. When finished with campaigns, you could have endless fun with Skirmish mode, constructing your own battle scenarios.
Potential hot take here, but at the time C&C came out I'm pretty sure RTS had a strong affect on Black Isle Studios and the original Baldurs Gate. I definitely remember thinking at the time that the combat was kind of like a squad based RTS. Maybe that's just because those were the only newish games I played a lot at the time because I was at school then.

i think JRPGs and dungeon crawlers (like legend of grimrock). I'm not a fan of JRPGs initally as it was just a shinkicking contest when it came to combat rather then tactical expertise etc. but getting a DS and the shin megami tensei/ persona series in particular got me hooked on them. Thats not to say i get frustrated by them (they can be very grindy, luck based etc), but i have warmed up to them a lot more. Although it might be the game I've warmed up to rather then the genre. Then again, i'm more open to playing them these days, whether their home is on a pc i'm not so sure. Certainly on a hand held console i can live with it.

the other one is probably simcity style games. I found them impenetratable and my business acumen was close to zero. But what i like about it is how it grows and how i can make it a more personal art project. Planet coaster would be right up my alley, but my concern is just that there's very little game beyond sandbox mode. Once i've built the park i wouldn't have stomach to play any more.

JRPG's have been kind of opposite for me, even if they werent exactly my favourites to begin with. havent got into one since FF10, although my kid still makes me play Pokemon every now and again and I guess that kind of counts.

I've heard loads of good stuff about Shin Megami Tensei and Persona 5, but the thought of hundreds of hours of grinding kind of puts me off as I dont have all that much time to play with.

They call The Sims a life sim because there's really nothing else you can call it, but it's not the kind of life sim that I like. It's a really broad category on Steam that basically includes any kind of simulation. I love simulation games, but that's not exactly what I mean either. The most popular example of what I'm thinking of when I say Life Sim is Stardew Valley, but the one I have the most interest in right now is one called "Big Ambitions" where you start in New York with a small sum of money and it's just basically up to you what to do with it. There are a bunch of different businesses you can start and you pretty much have to run every aspect of them, including, for instance, driving to a supplier to pick up shopping bags. You hire people, etc. Pretty much the whole thing.

I saw an article about Big Ambitions I think on PCG not long ago, have to admit it didnt really sell me for the same reason the Sims doesnt. If I had any interest in a high powered business career I'd have gone and had one, same as if I had any interest in decorating a house I wouldnt let my partner do most of it except my PC corner. :D

I do enjoy management and statistics though so maybe it would work for me.

Survival games. The grinding, the crafting, the... surviving. All seems kind of boring compared to the rush of an FPS, the depth of an RPG, or the scope of a strategy game. I started warming up a bit to Terraria but the one that really pushed me over the edge was The Forest. Absolutely wonderful horror game. Since then I've played plenty of others (SCUM, Valheim, etc.) and I can say that they're way more fun than I would have thought.

I think I'd like those kinds of games with a friend or group of friends. I kind of see them as time sinks though? I dont have all that much time and so I get frustrated collecting resources and just want to do stuff.
 
Apr 12, 2023
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Il y avait donc un sujet sur les genres que les gens ont abandonné au fil du temps , mais qu'en est-il du contraire ?

Je n'ai pas grandi avec des consoles 8 bits en dehors d'une Gameboy et d'un Atari quand j'étais un tout petit enfant, donc Metroidvania m'a dépassé jusqu'à il y a quelques années quand j'ai joué à Ori and the Blind Forest . Peu de temps après, j'ai vraiment aimé Hollow Knight . Maintenant, je me suis vraiment retrouvé dans Dead Cells.

Je n'y avais pas pensé auparavant, mais peut-être que 3 confirme la tendance, et je devrais rechercher des jeux plus classiques de ces types du passé ainsi que plus récemment.

Un genre qui vous a dépassé plus tôt et auquel vous êtes revenu plus tard ?
[/QUOTE]

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Bien sûr ! Personnellement, je me suis habitué très rapidement aux jeux multijoueurs/coopératifs, ce qui me donne un talent pour socialiser dans la vie de tous les jours

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Of course ! Personally, I got used to multiplayer/cooperative games very quickly, which gives me a knack for socializing in everyday life.
 
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Recently, over the last 1-1 1/2 years, I've been warming up to a couple things; one's a combat mechanic, and the other is a game genre. Those being turn-based tactical combat in CRPGs, and turn-based strategy games (TBS?)

I've played a lot of CRPGs over the years, and I've always preferred combat that was RTwP (I actually still do prefer it given a choice), but then I started playing some with TB. Starting with Divinity Original Sin 1 & 2, and more recently Wasteland 2 & 3 and Solasta, While all those games are definitely RPGs, the combat was extremely tactical requiring the player to utilize the terrain/environment, resource use, character builds, and positioning to be successful. It felt like a large part of those games were in essence strategy games (at least that was my impression), which led me to take a closer look as the strategy genre, mainly TBS.

I haven't actually purchased or played any TBS games yet, though I'm following some, and I can see my gaming interests possibly branching out in that direction. If Jagged Alliance 3 releases this year I'll probably give that a shot.
 
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I've heard loads of good stuff about Shin Megami Tensei and Persona 5, but the thought of hundreds of hours of grinding kind of puts me off as I dont have all that much time to play with.

you may want to try devil surivor its more Final fantasy tactics with demons. but that said i still found myself grinding for cash and exp for my main character and unlocking skills and/or for fusion etc so unsurprisingly i clocked a fair few hours in that one as well. something like 100+ hours for each game.
 
saw an article about Big Ambitions I think on PCG not long ago, have to admit it didnt really sell me for the same reason the Sims doesnt. If I had any interest in a high powered business career I'd have gone and had one, same as if I had any interest in decorating a house I wouldnt let my partner do most of it except my PC corner. :D
So you are saying you do have interest in getting in a fire fight with 20 guys with automatic weapons? Or maybe you really want to fight a 50 foot tall demon?

For me, games give me a chance to fiddle around with things I actually wouldn't want to do in real life, like showing up in New York with nothing but the clothes on my back and trying to Donald Trump it. Also, these games are essentially just strategy games. Instead of trying to figure out whether to build an archery range or a cavalry field, you choose between a hamburger joint and a gift shop.
 
So you are saying you do have interest in getting in a fire fight with 20 guys with automatic weapons? Or maybe you really want to fight a 50 foot tall demon?

For me, games give me a chance to fiddle around with things I actually wouldn't want to do in real life, like showing up in New York with nothing but the clothes on my back and trying to Donald Trump it. Also, these games are essentially just strategy games. Instead of trying to figure out whether to build an archery range or a cavalry field, you choose between a hamburger joint and a gift shop.

If I could get in a real firefight or fight a 50 foot demon with my superpowers without having to kill anyone and with zero personal risk to my own health I absolutely would do that all the time!

I can see how the strategy elements to a business sim might be fun as I said.

you may want to try devil surivor its more Final fantasy tactics with demons. but that said i still found myself grinding for cash and exp for my main character and unlocking skills and/or for fusion etc so unsurprisingly i clocked a fair few hours in that one as well. something like 100+ hours for each game.

Cheers for the tip, I'm curious about those games in particular because the universe seems so weird to me.

Recently, over the last 1-1 1/2 years, I've been warming up to a couple things; one's a combat mechanic, and the other is a game genre. Those being turn-based tactical combat in CRPGs, and turn-based strategy games (TBS?)

I've played a lot of CRPGs over the years, and I've always preferred combat that was RTwP (I actually still do prefer it given a choice), but then I started playing some with TB. Starting with Divinity Original Sin 1 & 2, and more recently Wasteland 2 & 3 and Solasta, While all those games are definitely RPGs, the combat was extremely tactical requiring the player to utilize the terrain/environment, resource use, character builds, and positioning to be successful. It felt like a large part of those games were in essence strategy games (at least that was my impression), which led me to take a closer look as the strategy genre, mainly TBS.

I haven't actually purchased or played any TBS games yet, though I'm following some, though I'm following some, and I can see my gaming interests possibly branching out in that direction. If Jagged Alliance 3 releases this year I'll probably give that a shot.

I wonder if Xcom Enemy Unknown was a bit of a catalyst for the comeback of turn based combat to RPG's. All the ones you mention were released after that and I cant think of too many before unless we go back to Ultima. I'm sure theres something out there, but maybe not quite as popular as since 2012 at least.