Recent content by blackfox_peter

  1. blackfox_peter

    Creator & Game Director AMA

    for dreadlands we have a campaign for each faction and once you finish up that campaign the main campaign starts. But after you finish the main campain the game isnt over, instead we want Dreadlands to feel like a living world, so you can do other things after the campaign is finished such as...
  2. blackfox_peter

    Creator & Game Director AMA

    I usually prefer open endings, if I find a game I like I want to play it forever. And I very rarely finish games. Last game i finished I think was Mutant Year Zero, excellent game. But to be honest I dont think I have even finished xcom2 which I spent sooo many hours in.
  3. blackfox_peter

    Creator & Game Director AMA

    Not that many options actually, Its quite hard to get funding if you haven't already done something to show. But we do have a pretty good network of indies in stockholm helping each other out with support and encouragement.
  4. blackfox_peter

    Creator & Game Director AMA

    Haven't tried it, but Ill make sure to pick it up! sounds interesting!
  5. blackfox_peter

    Creator & Game Director AMA

    Good question! I think its a little bit of all actually. And I really think you need to have options on how to approach a fight, not having the best way of tackling a fight be the same all the time. We try to keep it fresh in Dreadlands by offering different tactic cards and challenges to nudge...
  6. blackfox_peter

    Creator & Game Director AMA

    Good question! I think both Destiny and XCOM2 have really nice UIs which I really like, and I remember really enjoying the Guild Wars2 one aswell. Our game UI have a bit more of a dirty rugged look which fits the theme of Dreadlands and a post apo world better. Since we have a little bit of a...
  7. blackfox_peter

    Creator & Game Director AMA

    Yea its been a fun ride! We had an open beta during december with alot people playing for the first time and giving great feedback! Now we tweaked and reworked some system based on that feedback and we are really looking forward to see what the community feels about all these improvements in...
  8. blackfox_peter

    Creator & Game Director AMA

    I think my biggest issue with the real time pause combat is I dont feel like I see the result of my actions clearly and what caused what to happen. In turnbased, I really enjoy moving a char in position, take a flanking shot, see what happened to the enemy and then move on. In a real time pause...
  9. blackfox_peter

    Creator & Game Director AMA

    Yes I'm a huge tabletop nerd and play a variety of tabletop games. Mostly different GW games such as BloodBowl and Necromunda and the likes, but we also have a long Shadows Of Brimstone campaign running at the office. A lot of the design inspirations in Dreadlands origin from different tabletop...
  10. blackfox_peter

    Creator & Game Director AMA

    We have had full focus on the Early Access release going live today so we haven't had the time to check SteamPlay tool. But ill check it out, thanks for mentioning it
  11. blackfox_peter

    Creator & Game Director AMA

    We knew we wanted something with fox in it since foxes are clever and we are making strategy games so maybe that would give the illusion of us being clever aswell . And Blackfox just sounded more badass then Whitefox I really do enjoy PvP myself so Im hoping we will get some good pvp crowd...
  12. blackfox_peter

    Creator & Game Director AMA

    Great questions! The inspiration for the setting come from a variety of places, we knew when we started the project that we didn't want it to take place on your kind of normal Mad Max desert post-apo world but instead a world where nature kind of struck of back at mankind for mistreating the...
  13. blackfox_peter

    Creator & Game Director AMA

    Creator & Game Director AMA Hi folks, Its Peter here, creator of Dreadlands, I'll be around all week to answer your questions : Before starting Blackfox Studios in 2017 I worked at Fatshark (Warhammer Vermintide 2 etc) for over 10 years as a Senior AI/UI/Network/anything programmer, working...
  14. blackfox_peter

    Dreadlands Giveaway!

    Giveaway To celebrate Blackfox Studios participation in the PCGamer forum as well as the launch of Dreadlands, our post apocalyptic turn based strategy game , we're running a giveaway with an opportunity for 20 lucky people to win an Early Access copy of the game on Steam. How to Enter...