Your top 3 Far Cry games...

For me, it's:

Far Cry 4
Far Cry 5
Far Cry 2

I still haven't finished 6, but it's a very dumbed down version of 3, 4 and 5. As far as 3 goes, I didn't like the antagonist. He wasn't interesting, just evil. Haven't played enough of Primal and Blood Dragon to rate them, but I suspect I would enjoy both based on what people have said. Four wins for me just because of Pagan. Five may actually have been a little bit better game, but Pagan was just too fun to listen to. He made up the difference for me. Both of them like to kidnap you, which isn't my favorite thing.

So what are your favs?
 
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I'll ignore this thread.
What? Oh okay, if you insist…

I haven't played 6, I'll grab the Complete edition in a year or two just because. My ranking of the rest:
FC4
FC4 Primal
FC3
FC5 New Dawn
FC4 Yetis
FC5
FC1
FC3 Blood Dragon
FC2
 
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FC1—Phenomenal when it launched, quite difficult, some great missions, 2nd half a drag when Trigens appear.

FC2—Worst of series, VERY annoying mechanics, tedious gameplay, repetitive, repetitive, repetitive … I never got beyond 5 hours in 3 attempts to play it without boredom & tedium becoming too much.

FC3—Really good gameplay, enjoyable if you like over-the-top stuff, story missions mostly a drag, UI a disgrace.

FC3 Blood Dragon—way more over-the-top, not my cup of tea, but many like it as a short fun romp.

FC4—Excellent, improved FC3, much better story & characters, fabulous changing environment, less-worse UI, mostly good story missions, best gameplay.

FC4 Valley of the Yetis—surprised me, well worth playing.
FC4 Primal—Excellent, beautiful world, great no-guns weapon play [beehive bombs!], not-too-bad UI, nice characters, base-building, ridiculously bad boss fights.

FC5—Most variety in gameplay so far, lovely environment, interesting mechanics, fun story & characters, fun arcade mode; bad mission balance, unskippable tedious cut scenes, game-breaking timed run-n-gun sequences with major bugs—oh, I guess that should be spray-n-pray sequences, given the context.

FC5 New Dawn—Very good, doesn't include FC5 game-breaker. Fun 'off-world' Expeditions which, like Outpost captures, can be repeated against tougher opposition for greater rewards. Didn't finish story, looks very boring run n gun stuff in YouTube, but rest makes it a great DLC.

So: Primal would be fav if it wasn't for the boss fights, 5 would be higher without capture sequences.

The Glory of Mods

Since I wrote that some years ago, the superb Resistance mod has made FC5 much more playable—gets rid of the capture sequences, among hundreds of other things. So FC5 is now up there in top 3.
 
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FC1—Phenomenal when it launched, quite difficult, some great missions, 2nd half a drag when Trigens appear.

FC2—Worst of series, VERY annoying mechanics, tedious gameplay, repetitive, repetitive, repetitive … I never got beyond 5 hours in 3 attempts to play it without boredom & tedium becoming too much.

FC3—Really good gameplay, enjoyable if you like over-the-top stuff, story missions mostly a drag, UI a disgrace.

FC3 Blood Dragon—way more over-the-top, not my cup of tea, but many like it as a short fun romp.

FC4—Excellent, improved FC3, much better story & characters, fabulous changing environment, less-worse UI, mostly good story missions, best gameplay.

FC4 Valley of the Yetis—surprised me, well worth playing.
FC4 Primal—Excellent, beautiful world, great no-guns weapon play [beehive bombs!], not-too-bad UI, nice characters, base-building, ridiculously bad boss fights.

FC5—Most variety in gameplay so far, lovely environment, interesting mechanics, fun story & characters, fun arcade mode; bad mission balance, unskippable tedious cut scenes, game-breaking timed run-n-gun sequences with major bugs—oh, I guess that should be spray-n-pray sequences, given the context.

FC5 New Dawn—Very good, doesn't include FC5 game-breaker. Fun 'off-world' Expeditions which, like Outpost captures, can be repeated against tougher opposition for greater rewards. Didn't finish story, looks very boring run n gun stuff in YouTube, but rest makes it a great DLC.

So: Primal would be fav if it wasn't for the boss fights, 5 would be higher without capture sequences.

The Glory of Mods

Since I wrote that some years ago, the superb Resistance mod has made FC5 much more playable—gets rid of the capture sequences, among hundreds of other things. So FC5 is now up there in top 3.
If I went back to 2, I'd probably not like it, but I have very fond memories of it.
 
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