I ask the PCG staff a regular Weekend Question and post the answers on the site. If you'd like to throw in an answer here, I'll squeeze the best into the finished article!
This week's question is: What dealbreakers make you give up on games?
We've all got plenty of videogame pet peeves, but usually it takes something special to make us quit and never go back. Maybe you'll uninstall a game over stealth sections that force you to start over when you're spotted, cutscenes where you lose the fight you just won, or quicktime events. Maybe you've got no time for games that take too long to get good, or are too easy, too scary, or too into blocking your path with things you'd easily be able to get past in real life.
This week's question is: What dealbreakers make you give up on games?
We've all got plenty of videogame pet peeves, but usually it takes something special to make us quit and never go back. Maybe you'll uninstall a game over stealth sections that force you to start over when you're spotted, cutscenes where you lose the fight you just won, or quicktime events. Maybe you've got no time for games that take too long to get good, or are too easy, too scary, or too into blocking your path with things you'd easily be able to get past in real life.