Interested to hear more thoughts at this early stage on Valorant, the first FPS from a big, successful developer in Riot. In many ways its the first major attempt at duplicating the pace and style of game that CS:GO is: its movement, fragility, weapon recoil design, buy system, map design, and other signature elements.
But in other ways it's massively different: ultimate abilities (including healing!), unique characters, and a map with three bombsites. Many of my Counter-Strike skills and instincts are transferrable, but yesterday I dropped an orbital laser on two enemies stuck behind an ice wall. If you're playing it or watching it, what do you make of it?
My and Tyler's early thoughts here: https://www.pcgamer.com/11-thoughts-on-valorant-so-far
But in other ways it's massively different: ultimate abilities (including healing!), unique characters, and a map with three bombsites. Many of my Counter-Strike skills and instincts are transferrable, but yesterday I dropped an orbital laser on two enemies stuck behind an ice wall. If you're playing it or watching it, what do you make of it?
My and Tyler's early thoughts here: https://www.pcgamer.com/11-thoughts-on-valorant-so-far