Maybe a game got mediocre or negative reviews. Maybe it didn't sell well and was a financial flop. Maybe it got trashed on gaming forums or other social media sites. Maybe it had certain technical or gameplay issues. Or any combination of the above. But the one unifying factor is, you were able to overlook the public negativity and/or the flaws, and really enjoyed the game anyway. I'll list a few of mine to start.
Mass Effect Andromeda: The recent PCG article (that I linked in the May 2023 PCG article thread) is what inspired me to make this post. A game with a troubled development, changes in direction, changes in game engine, and overall negative reception and sales, and disappointing when compared to the previous 3 ME games. But the gameplay and combat were excellent, even though the story wasn't as Indepth as the first 3 ME games.
Prey (2017): It's prevalent in my mind now because I'm currently playing it. I don't remember what the original reviews were, but I know it didn't sell well. That's a shame, because it's a very immersive experience (and very RPG-like), but the slow beginning and player progression in the early parts may have discouraged some players, but I'm really loving the experience.
Elex 1 & 2: Piranha Byes games are always getting trashed in reviews, bashed in forums, and often labeled as "euro-jank", a term that I find completely derogatory and regionally-racist. Piranha Bytes has made some of the best RPGs I've ever played, and the Elex games were great open world RPG experiences. Often brutally hard in the beginning, but really immersive as you learned to survive and build your character.
Sacred 2: Why wasn't this game better received? It's a massive world ARPG with multiple environments outdoor and indoor and a variety of choices in character types and skill choices. In my opinion, it's a better game than any of the Diablo games.
Those are a few of mine, what are yours? I'm sure you guys have a few games you've enjoyed that weren't popular for variouse reasons.
Mass Effect Andromeda: The recent PCG article (that I linked in the May 2023 PCG article thread) is what inspired me to make this post. A game with a troubled development, changes in direction, changes in game engine, and overall negative reception and sales, and disappointing when compared to the previous 3 ME games. But the gameplay and combat were excellent, even though the story wasn't as Indepth as the first 3 ME games.
Prey (2017): It's prevalent in my mind now because I'm currently playing it. I don't remember what the original reviews were, but I know it didn't sell well. That's a shame, because it's a very immersive experience (and very RPG-like), but the slow beginning and player progression in the early parts may have discouraged some players, but I'm really loving the experience.
Elex 1 & 2: Piranha Byes games are always getting trashed in reviews, bashed in forums, and often labeled as "euro-jank", a term that I find completely derogatory and regionally-racist. Piranha Bytes has made some of the best RPGs I've ever played, and the Elex games were great open world RPG experiences. Often brutally hard in the beginning, but really immersive as you learned to survive and build your character.
Sacred 2: Why wasn't this game better received? It's a massive world ARPG with multiple environments outdoor and indoor and a variety of choices in character types and skill choices. In my opinion, it's a better game than any of the Diablo games.
Those are a few of mine, what are yours? I'm sure you guys have a few games you've enjoyed that weren't popular for variouse reasons.