No, i dont agree but im not trying to fan-boy for DLSS. Personally i see nothing wrong with it, if my card can use the tech, im gonna use it.
My only gripe is, I just hope this doesnt make developers more lazy at optimizing their games if they know gpus nowadays can produce better frames with dlss/fsr etc. Not that it hasnt stopped games before, esp. ones who didnt use DLSS after it was first introduced, but this could lead to more of that.
with that said,
This is one of those arguments where you can have all the right youtubers stuff and links and information about how DLSS (and amds/intels version of it) is "fake-frames" and is terrible to use and claim "gamers are mad!" etc. but were all going to have to work with it because
its absolutely going nowhere. Each card partakes in their own variant of frame-gen / dlss tech and if you want less frames, dont use it, its that simple. You have the choice to use it or not.
Ill wait when pc gamers stop buying nvidia gpu's and amd gpu's and intel gpu's to "fight back" because thats the ONLY way.
DLSS is nice but it also creates latency, and if Nvidia is going to keep on making their cards faster by improving dlss instead of creating extra real frames per second, that would be bad.
Lets not forget that AMD and Intel, the only other GPU makers, both use the same type of tech to generate more frames. So this isnt just an Nvidia thing.
Also, doesn't using DLSS mean that your cards need less energy and heat to produce higher frames? The 5090 looks nowhere near as big as any previous xx90 cards but will produce the most frames with an "efficient" energy-use ratio.
Obviously we have to see benchmarks, but if thats the case, that is a good argument to use this stuff for people that do care about that. It can be used as an argument to bring these FPS-producing tech to cases that are extremely compact like consoles/handhelds etc. so they too can get higher frame rates and not have their game system turn into a microwave.