PC Gaming Suggestions - 2025

Jul 16, 2023
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NOT games coming out in 2025 but I searched and there's a whole mess of threads and posts.
I'm not familiar with this site.

Game suggestions I know of and or own will be listed at the end.
I'd like this to be pinned or whatever it's called.
In particular I'm looking for PC games with these attributes:
Start off with little to nothing. You find/take low items and progress.
Not survival mode (unless it can be turned off)
Single player ONLY and optimally Offline.
Basebuilding or starting out with an option (or multiple) of taking a ruined place and making it your own.
Fast Travel after you've visited a location.
Character customization. No (Cyberpunk 2077 kind if you know what I mean.)

Really looking for a Space and other worlds kind of game
Maybe "on the run for some reason and loses everything in the Tutorial but finds an older basic ship.
Base spacesuit with addons for gear including Tools (Axe, Pick, Drill, etc.)
Base and ship/town/etc building isn't complicated; you have to biuld the piece of the pice of the wall first before yo ucan place it.
Simply having the right amount of resources is enough.

Known:

Ark​
Astrometica​
Breathedge​
Conan Exiles​
Fallout​
Green Hell​
Icarus​
Kingdom Come​
Mad Max​
Nightingale​
No Man's Sky​
Occupy Mars​
Pacific Drive​
Planet Crafter​
Satisfactory​
Skyrim​
Stalker​
Starfield​
State of Decay
Subnautica​
Sunkenland​
Techtonica​
Undying​
Winter Survival​

Nothing cartoony/childish like Stardew Valley.
 
Last edited:

Zloth

Community Contributor
Some of those games don't have any base building in them (e.g. Mad Max). As far as building up, the entire RPG gerne as well as 4X games fit fine. Very few RPGs that can use fast travel don't have it. Fast travel wouldn't make sense in a 4X game.

I'm not sure what you mean regarding Cyberpunk character generation?? Having some sort does limit the list a lot, though. It would certainly take out Subnautica and Kingdom Come: Deliverance.

Anyway, I guess I could put Dragon Age 3: Inquisition on the list. The two Pathfinder games would both fit, I think. XCom games would fit, even though they aren't RPGs.
 
Jul 16, 2023
22
14
515
Some of those games don't have any base building in them (e.g. Mad Max). As far as building up, the entire RPG gerne as well as 4X games fit fine. Very few RPGs that can use fast travel don't have it. Fast travel wouldn't make sense in a 4X game.

I'm not sure what you mean regarding Cyberpunk character generation?? Having some sort does limit the list a lot, though. It would certainly take out Subnautica and Kingdom Come: Deliverance.

Anyway, I guess I could put Dragon Age 3: Inquisition on the list. The two Pathfinder games would both fit, I think. XCom games would fit, even though they aren't RPGs.
Of course they don't have all and implemented the same.
Mad Max has a unique upgrade system for Max and the car.
There's a lot that doesn't make sense. You can only get so immersive before trying to make something that it becomes absurdly game breaking.
No one can eat an apple in less than 1 second let alone does it heal our bodies as it does in-game.
Simple cloth and alcohol doesn't heal either but IRL it does help a wound heal better. IRL we would "lose so many HP according to that wound untit it healed.
Skyrim has fast travel and yet it's not game-breaking.
There's fast travel in Mad Max.
I did not like Deliverance.
 
Jul 16, 2023
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515
Is there a game that has exactly everything up there you listed? What are you willing to sacrifice and what would you absolutely need to keep?
I don't think there is it's why I'm asking.
Why would I want to sacrifice anything listed? The games I gave are ones I've played and finished (by memory) and by no means a complete list.
They all have elements of RPG, progression, and making your character and mount/ship/whatever how you want it instead of a cookie-cutter, already made thing.
Forcing to play as an established character in a game where it's not a series or well-known is a cop out. Cheap.
Planet Crafter: Can't play in 3rd person unless I missed something in an update but the character model is horrible even for a lower res game. You're STUCK on the planet per the lore which is fine but it ends when you SPOILER.
Crafting: If you have any materials on your avatar OR Storage thing then ALL crafting station should pull what it needs respectively. By default. Having to carry what you need out of usually a base hundreds of items of a list isn't immersive. Many gamers don't have a lot of time to treck back and forth. The grind in games is boring and un-immersive.
Jedi: Fallen Order and Survivor: Start out with a lightsaber but Cal "conveniontly" forgets his Force powers so the player can get tinglies by upgrading how they want to. I have a better way they should've done it but that is another topic.

Green Hell is good to some degree but having to CARRY the items to the thing to build it even when there's storage is a waste. There's limited space in the pack which makes sense and if it was unlimited given the story and all that would be game-breaking. IMO good use of invenotry mechanics.

Regardless of setting and how many gamers LOVE to play as a character with little to nothing and all I listed not one implements them on a base level. More are pushing for "always online but can play solo". Many of us only play solo and those type games aren't going anywhere.
 
There's one problem I had with Mad Max. The same boss fight over and over and over and over and over.
They did all this work just to have the same boss fight.

I agree, i loved Mad Max but i got burnt out on riding around doing the same thing everywhere. I finished it, but it dragged for me in the end. Still, great visual game.



I can recommend games that fit what im seeing as the criteria here but the list of games you know that you liked is pretty varied, you dont have anything picked out in your mind that might interest you? Jw

Maybe look into Star Citizen. You can base build, carry stuff, fly around in ships from planet to planet, do fps stuff in a stand alone campaign, play offline or online etc. (solo/coop) Its still in early access, but its been there for 10 years or so, so there is stuff for you to do.