I didn't see where anyone had posted this. It might be mentioned in another thread.
I've only played two games on the list, so it's hard for me to really argue with it.I agree with these choices (especially MP of the year haha) mostly, i dont think KCD2 is a GOTY but its certainly a great game i dont want to be talkin down on.
Unless you go by Steam tags. Then there were hundreds. People are very discerning with it. /s"Best immersive sim" might be "Only immersive sim," too. At least I didn't hear about any others.
Unless you go by Steam tags. Then there were hundreds. People are very discerning with it. /s
You know, now that I think about it, Abiotic Factor really is an immersive sim. Users actually got one right.I haven't played any of the games and don't have particularly strong opinions on the list. KC2 winning makes sense considering PCGamer staff is generally really fond of RPGs.
Apparently Abiotic Factor is listed as an immersive sim as well, it could've gotten two awards! Other than that it's a lot of games with "simulator" in the title that people apparently find very immersive.
You know, now that I think about it, Abiotic Factor really is an immersive sim. Users actually got one right.
Yeah, it basically fits his definition as well as anything I've played with one major exception; however, his definition seems to be aspirational as much as anything because I've never seen nor heard about a game where "those rules interact with each other to create a large number of emergent systems". Seriously, what game actually has a large number of emergent systems? In Prey, the only emergent system anyone has ever mentioned is the foam gun. So are there tons of things like the foam gun in Prey? Because immsim players all agree that it's an immsim. Then you have physics and box stacking. So if I put a foam gun and box stacking in my game, is that a "large" number of emergent systems? It just seems to me that the way he describes it has not been achieved yet unless it is Minecraft, which would probably cause immsim players to freak out. But is there anything within reason that you can't do in Minecraft? Is there anything you can't do with redstone and a command block? Throw in pistons and other things. None of it was designed to do anything in particular, but just to be tools for the player's emergent creativity. While a Prey player is congratulating himself for making a foam ramp, the Minecraft player has created a 300 meter long machine that automates all the farming. etc.Relevant article:
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Nobody can agree what an 'immersive sim' is, but OG Fallout lead Tim Cain has his own definition: 'The very elements that make something an immsim are the ones that I also think make good RPGs'
Lots of games are immersive, lots of games are simulations, but which ones nail both qualities a la Deus Ex?www.pcgamer.com
@Pifanjr I have a huge weakspot in this area, though. I've never played Deus Ex.
EXACTLY! They are describing games that they don't even recognize because they are only concerned with shooters, which are the least immersive sim like games I can think of.Neither have I, but it does feel like a lot of games labelled as "immersive sim" are just games that are similar to Deus Ex and System Shock. Whereas the definition given in that article makes me think more of Dwarf Fortress or even finding unintended solutions in The Incredible Machine.
