(And I have to point out that this is happening exactly when publishers are raising their prices)
So what got me thinking about this is that I subscribed to Photoshop. Photoshop has a lot of new AI features; for instance, it has neural filters that allow it to completely change a portrait or really any picture with a person in it. You can adjust that person's happiness, and it changes their expression. You can set levels of surprise and anger. You can mix and match all three to create any expression you can think of. You can change where the person is looking, both by changing the direction the head is facing and by moving their eyes. This isn't perfect. It's a first step. Every now and then the AI produces a monstrosity and you have to undo it, reset the AI, etc. But you can use this to animate faces if you are dedicated enough.
Another feature that is in beta is simply the AI as artist. You can type in a phrase stating what kind of a picture you want, and the AI produces a photo-realistic image that matches your description. Want a handgliding brown bear crossing over an active volcano on Mars? Seconds later it will give you that picture, and it will look amazing. Also, the AI can handle art direction, using a matching theme for any new art creations. This is only one step away from producing a 3d work with 3d models.
I also found a recent article about an AI that had been taught to code, but let's stick to the art for now.
Who thinks developers and publishers won't use this? Surely no one. They are already pumping out remasters and even a remake that was almost entirely done by AI. If it were available to you and you could type in "massive cyberpunk city with an emphasis on verticality and people movers" and then have this city created right before your eyes, you'd probably use it. The alternative would be 100 artists, constantly supervised, working for months or even years.
There's simply no doubt that this is coming and will be in place within a few years. What will some of the consequences of this be? Vastly reduced development time and cost. Decentralization of AAA gaming (anyone with access to this technology will be able to make a AAA quality game). Huge amounts of jobs lost at AAA companies, but huge growth of the indie development scene, Unseemly, historical profits at AAA companies. Possibly better games, as developers can concentrate on high level ideas and planning and indie developers are given the keys to phenomenal tech. The potential to put game development into the hands of players.
Obviously, that's not a comprehensive list. New tech tends to have unimagined consequences.
So what are your thoughts on this? We're at the door that leads to some very exciting times for gamers and developers, but there could be a lot of growing pains along the way (see some of these AI remasters as an example).
So what got me thinking about this is that I subscribed to Photoshop. Photoshop has a lot of new AI features; for instance, it has neural filters that allow it to completely change a portrait or really any picture with a person in it. You can adjust that person's happiness, and it changes their expression. You can set levels of surprise and anger. You can mix and match all three to create any expression you can think of. You can change where the person is looking, both by changing the direction the head is facing and by moving their eyes. This isn't perfect. It's a first step. Every now and then the AI produces a monstrosity and you have to undo it, reset the AI, etc. But you can use this to animate faces if you are dedicated enough.
Another feature that is in beta is simply the AI as artist. You can type in a phrase stating what kind of a picture you want, and the AI produces a photo-realistic image that matches your description. Want a handgliding brown bear crossing over an active volcano on Mars? Seconds later it will give you that picture, and it will look amazing. Also, the AI can handle art direction, using a matching theme for any new art creations. This is only one step away from producing a 3d work with 3d models.
I also found a recent article about an AI that had been taught to code, but let's stick to the art for now.
Who thinks developers and publishers won't use this? Surely no one. They are already pumping out remasters and even a remake that was almost entirely done by AI. If it were available to you and you could type in "massive cyberpunk city with an emphasis on verticality and people movers" and then have this city created right before your eyes, you'd probably use it. The alternative would be 100 artists, constantly supervised, working for months or even years.
There's simply no doubt that this is coming and will be in place within a few years. What will some of the consequences of this be? Vastly reduced development time and cost. Decentralization of AAA gaming (anyone with access to this technology will be able to make a AAA quality game). Huge amounts of jobs lost at AAA companies, but huge growth of the indie development scene, Unseemly, historical profits at AAA companies. Possibly better games, as developers can concentrate on high level ideas and planning and indie developers are given the keys to phenomenal tech. The potential to put game development into the hands of players.
Obviously, that's not a comprehensive list. New tech tends to have unimagined consequences.
So what are your thoughts on this? We're at the door that leads to some very exciting times for gamers and developers, but there could be a lot of growing pains along the way (see some of these AI remasters as an example).