Hey PC gamers and welcome back to the chat log! This week Mollie and I called up Wes Fenlon to talk about the Concord effect. So we've all seen the news recently about how Concord just sort of failed to leave the launch pad. It barely lasted more than a week with poor player numbers and then it promptly got pulled from storefronts and refunded to players. This definitely isn't the first game that tripped at the starting line though. In fact, we're starting to see it happen more often. Wes actually collected some more examples of 5 times games failed to launch and what happened next.