Check out the development of Wild Terra 2: New Lands.

Jan 25, 2020
New gameplay of Wild Terra 2 Online: New Lands. Our dream game in development. Construction of houses, fishing and furnaces for the processing of recently added basic materials and minerals. The pre-alpha stage will be until the end of the weekend and then we will start the alpha.

New features to develop in the near future:
- New continent
- New biomes
- New animals
- Monsters and bosses.
- Dungeon for solo players.
- Improved domains (catch territory) and the possibility of transferring them.
- Even more mining, crafts and construction.

I would like you to know about this great game and give it a chance, your opinion is very important.
Jan 25, 2020
Hello guys! I update with the advances of Wild Terra 2 Online in the lastest months. For a game that started from scratch at the beginning of this year 2020, without investors, but more than the support of its players we have been able to make great progress on the development. Here I inform you about what will be available from the alpha tests, which have already started. Alpha Tests was recently released and is in full swing: more than 300 characters, 3000 buildings and 165,545 items have already been created. Swamp monsters were added in the new continent!




What has already been done in the game and will be available at this stage?

- Starting island and Continent with unique locations: forests, cemetery, abandoned mines, church, an old sawmill, and others.
- A new continent has been added to the game in addition to the home island, where you will find the swamps, where you can test your skills against new creatures.
- Construction of houses and other structures for survival and production.
- New structures have been added, such as hand mills, mortars and much more.
- A lot of materials for a variety of crafting (tools, equipment from hides, leather, metals, etc.).
- Apple trees and wild cereals have appeared, also new recipes available.
- Experience x3.
- Over 70 quests (tutorial, construction, hunting, cooking, crafting items, etc.).
- The behavior of animals and monsters in the Cemetery and the Abandoned Church dungeon has been improved. to make it easier the hunt mechanics.
- 16 animals and monsters for hunting, including bosses.
- PvP and PvE. Fight against other players and team up to fight bosses.
- Fishing, mounts and pets.
- Change of daytime, weather and seasons.

New gameplay video: Swam creatures. Alpha testing:

The game is being made thanks to the support of the community, without investors or publishers. We will make the game exactly as we and the community wish.

Thanks to everyone who supports the project and takes part in testing. Thanks to your feedback, we were able to identify many things that we need to improve and develop. Also, we will significantly speed up your gained experience on the next test.

Dates of upcoming tests:
from March 13 to March 17 the second stage of Alpha.
from March 27 to March 31 the third stage of Alpha.
Dates for the next steps will be announced later.

Thanks so much for reading. Support development if u liked the game.

Join our Discord to chat with us and watch more info about our game.

Thanks so much for reading.
Jan 25, 2020
The development of the game progresses very well thanks to the support of our players. That is why we want to bring together the most loyal and those who enjoy this kind of games and who find in Wild Terra 2, all the elements and features that yearn for a survival mmorpg of this style. Join us in the development of our dream game.

What has been done in the lastest days?


- We are redoing the system of walkable areas, which will eliminate bugs with stairs, the impossibility of combining foundations, and will open other new possibilities.
- New containers have been added to craft - a wooden box and a bedside table.
- Added models of a stockade.
- Added icons for a bear's head and helmet.


Implemented a system of passive abilities and bonuses that are unlocked at different skill levels. New abilities are displayed in the Book of Skills, message output is added when a level is received.

New bonuses and abilities:
Heavy armor
. Main bonus: damage absorption.
Active ability "Tenacity". Reduces damage taken by half. Turns off running and slows down your movement.
Passive ability “Spikes”. Reflects some of the absorbed melee damage back to the attacker.
Passive ability “Blades”. Reflects even more absorbed melee damage back to the attacker.
Light armor. Main bonus: evasion.
Passive ability “Dodge pace”. Briefly speeds up the movement after each successful dodge.
Shields. Main bonus: block.
Active ability “Rise the shield”.Blocks all damage is taken if it does not ignore protection. Turns off running and slows down your movement.
Passive ability “Firm hand”. The shield continues to block even in stun.
Passive ability “Flexible arm”. The shield continues to block even from rear attacks.
Passive ability “Blunt stun”. Chance to stun a target with usual hits.
Passive ability "Insidious blows". Hits from the back increase the chance to deal critical damage.
Passive ability "Axe wounds". Critical hits cause bleeding.

Gathering, Skinning, Lumberjacking, Mining, Survival, Carpentry, Masonry, Leatherworking, Blacksmithing, Healing, Alchemy.
Passive abilities that increase the number of received resources of a certain skill.
Passive abilities that allow you to get some resources, even with unsuccessful mining.
Passive abilities that accelerate the process of extracting resources of a certain skill.
Passive abilities that additionally increase the number of received resources of a certain skill.
Passive abilities that allow you to gain experience at failure for Carpentry, Masonry, Blacksmithing.
Passive abilities that increase the lower limit of the quality of items for Carpentry, Masonry, Blacksmithing.

The list of active and passive skills will increase, unique features for each skill will be added!


Exotic items that can be created using extremely rare ingredients have been added. When you create it, you will also get significantly more experience.
- Bow Dark night. Increased attack speed. For crafting, wood from the Cursed souls grove is required.
- Blunt Poison strike. Chance to poison target when hit. To create, you will need a necromancer bone from the Hidden Laboratory.
- Helmet Fangs of Infection. Chance to poison an attacker. To create, you will need an infected bear's head from the Abandoned church.
- Axe Anathema. Chance to inflict bleeding on hit. To create, you need a casting shape from the Abandoned church.


List of already added rewards:

  • Hero Pack. Legendary mount Dragon, legendary pet Lion, the legendary helmet of the Hero, noble attire.
  • Conqueror Pack. Epic mount Cerberus, epic pet Spider, the epic helmet of the Conqueror, noble attire.

Check our last video gameplay
Wild Terra 2. #STAYHOME pack video demonstration. Play now!



Take care of yourself and loved ones, respect other people. Do not leave home for no good reason. Use a mask and antiseptic. Wash your hands and face thoroughly. And to spend time more interesting and fun - play Wild Terra 2: New Lands. Chatting is completely safe! Exclusive “Stay Home” pack for Wild Terra 2 in support of self-isolation now available!

-Stay Home pack: Full version of the game (Steam key).

-Play now, before the release of the game.

-Reclusive mask. You can’t lose it. Home "cute" cactus.

-Unique pet. You can’t lose it. 999 rolls of Legendary Toilet Paper. When used, people nearby will read a funny phrase.

-Title Recluse (can be disabled).

-Access to private Discord chat to discuss the development.

Buy a pack and support the project Take part in the development.

Influence what the game will become in the future! Along with the pack, you get access to the private Discord chat to discuss the game, polls and communicate with other players and developers. Join our Discord.
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Jan 25, 2020
Hello folks, I'd want to show you the progress of our game in development Wild Terra 2: New Lands.

- Added 14 parts for the construction of wooden houses, canopies and towers. Now you can also arrange the parts of the foundation close to each other and build several floors! A lot of freedom to build different houses.


- A pillar with a lantern was added to the buildings to illuminate the territory.

- Books for different skills have been added to godsends (They appear on the map and grant different items, such as armor, skill books, ammunition, materials). When using a book, you'll gain the experience points of the corresponding skill.



The game is going very well and this is just the beginning of everything this great game will contain to offer its players.

Join us in this experience, share your opinions with us on our Discord and help us create a dream game with us.

Alpha stage will last until 27 April.
Jan 25, 2020
The next phase of testing will be available on June. Access to Settel pack owners.

Settler pack rewards added! A rare unique Hippo mount, Owl pet and mask-helmet.



Working on the skill of catching and taming animals to improve taming proficiency. Also we continue to keep improving synchronization of animals and directions of the cardinal points are added to the minimap.

Added a new set of hardened leather armor.



Two crypts and a necromancer basement are available for exploration at the Graveyard.
Hardened leather armor, as well as all materials and processes for crafting it.

Two new exotic weapons:
Punishment Sword. To create it you need Etched Steel (created from Steel and Caustic Slime, which can be obtained from monsters on swamps). The fur braid of the handle is created from a hardened leather and a bear hide.
Sizzling Dagger. To create it, Magmatic metal is required (created from rare Magmatic ore, it can be obtained from Large deposits of coal, as well as from golems in a cave). The heat-resistant hilt is made of heat-resistant wood, which can be obtained from Oak in a thicket.

Thanks so much for reading and follow whats new
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Jan 25, 2020
Pets in the World of Wild Terra 2

In this part we will tell you more about the taming and leveling of pets, bonuses, as well as whether it is planned in a finished form.

The skill "Taming" has been added, which will be level up when catching and feeding animals. You can tame ordinary and aggressive animals (aggressive ones must first be weakened). Added several types of snares of different levels for animals to slow them down for ease of capture. After the capture, an animal needs to be periodically fed (to bring down the level of fear) until it recognizes you as the owner. After that, it can be summoned and leveling.


Leveling and bonuses

Has your pet already recognized you as owner? Great, it's time to start training him. Take it with you and while you are fighting, it is level-up along with you. Pets will have a number of their own features, characteristics and abilities, as well as some bonuses for the owner - all this will be unlocked with an increase the level of the pet. Some of the bonuses will be random, and it is possible to get extremely rare sets of features (and when breeding a new individual, features inherent in its nature will also depend on its parents, and the influence of chance will be less.

Breeding and exchange

All pets will also be divided by gender. Put two pets with different sexes of the same species in a pen, and after a while you can get a new pet. The characteristics of the resulting pet will depend on the characteristics of its parents, but some of the abilities will still remain random.

Catching and taming

To catch your future pet, you need to throw a snare to an animal and slow it down (large animals will need to be pre-loosened). The caught animal has the “Fear Level” parameter, and in order for the future pet to recognize you as its master, it is necessary to care and periodically feed it. For the successful catching and taming, the level of skill “Taming” is also important.


The next level of dominium - Stone Dominium has been added to the game. It has a large storage capacity and an increased adjacent area for construction.

Work is underway to rework Starting Island and filling the new continent, adding new locations, villages, as well as other interesting places and farming zones.
Jan 25, 2020
Free trial period for limited time.

Hello guys! I'm pleased to announce that Closed Beta is coming soon! We will launch a free trial period, it will begin on June 9th at 5:00 pm UTC. Try Wild Terra 2 for FREE. June 9 - 14.

Add the game to your wish list and subscribe, to not miss:

During the free period, we want to test the load on the servers. Remember hat the game is under development, and you may find some errors or problems. You can inform about it on discord:


Support the project and get special bonuses!Settler, Conqueror, and Hero pack owners will have access:

- Access to the closed Beta from June 5th, four days before the rest.
- Play after the free period ALL SUMMER!After the end of the free period, your progress will continue.
- Access to all next stages of testing.The full version of the game after its release on Steam.
- Access to a private chat on Discord, where we discuss ideas, plans, and arrange polls that influence further development.
- Unique pets.
- Special mounts.
- Unique helmets.
- Many other rewards, depending on the pack.

Get an access pack and support Wild Terra 2 if you like the game.

Don't miss the chance to try Wild Terra 2 Online for free.
Jan 25, 2020
The first phase of the Closed Beta has begun!

Play for free from June 16th, 5pm UTC to June 22th, 5pm UTC.

A free period is planned as part of the “Steam Game Festival” and was scheduled to begin on June 9th. Unfortunately, due to protests in the USA, Valve decided to postpone the Festival to June 16th. We cannot influence this decision in any way.

But there is good news. Now we have more time to prepare, which will have a positive effect on fixing bugs, optimizing the server, and adding new content!

We remind you that you can start playing now. Access to Closed Beta is available to owners of the Settler, Conqueror, Hero, and StayHome packs.
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Jan 25, 2020
GUUYS! Closed BETA NOW LIVE! Play for free from Today 16th to June 22th.

Come to our Discord: Chat with the developers of Wild Terra 2 and follow our most recent news, know more details about our game and share your opinions.

I want to remind you that you guys can try now Wild Terra 2 for free from June 16th to 22th, and also, if you want to support the development of the game, you can continue to play during the summer. However, keep in mind that the game is under development and there may be interruptions in testing and wipes.
Jan 25, 2020

Hello friends!

Open Testing is over. But you can continue to play.

About 10,000 players took part in open testing, helped to find bugs, and enough new information to improve optimization and fix a number of problems.

Thank you for your contribution to the testing! What you saw is only the beginning of a large-scale future game. During the summer, we will improve Wild Terra 2 according to your feedback, as well as add a central city with inhabitants and quests, agriculture, cooking, new territories for discovering, and much more!

What does devs plan to add to Wild Terra 2 before the release on Steam Early Access

Special attention to the improvement of what is already added to the game (for example, updated combat system, sorting inventory, settings, and much more).

- The central city of the Mainland with NPCs and quests.
- New locations on the Mainland.
- Bags and belts.
- Agriculture.
- Cooking.

- Cartography.
- Even more new territories on the main Continent, including Port City.
- Livestock and breeding.
- Trade (currency and auction).
- Guilds.

- Witchcraft skill.
- One new Continent.
- Castles and sieges.

During all period until the release of the game:
- New types of weapons (crossbows, poles, two-handed, throwing bombs, and more).
- New buildings, skills, pets, animals, monsters, bosses, equipment, resources, recipes, production buildings, quests.

Support the proyect if you like the game. Join ous on Discord to be part in the game creation, talk to developers, participate in events and more.
Jan 25, 2020
Hello guys! I really hope you are having a good time.

I would like to show you guys our most recent updates on Wild Terra, the Beta testing is available for the rest of the summur until Early acces launch.

If you like the game can support us for development and start playing now, join our Discord to talk directly to us and other players and have benefits depending on your pack purchase.

Our goal is to have a loyal audience of players to help us create our ideal game. Join our Discord and you will notice what I am talking about .


We update the game Every weak. In our most recent update we began to refine the combat system and want to test the first changes:

- Increased melee damage range.
- Increased range of melee abilities.
- Reduced time before the bow shot, and increased arrow flight speed.
- Increased swing speed before damage and attack speed with knives, swords, and axes.
- Increased damage to all types of spears with metal tips.- Added minor changes to balancing some weapons.
- Weapons information now displays DPS (damage per second).

What's new on the game?


- Added a new boss, Ancient Ent "Creaky"

- Added a window for safe trade between players.

- Added fire arrows. And 5 new tipes os Spears as throwing weapons.

- Added 5 types of new food, including 1 dish for cooking.

- Added a panel of modes and commands for pets. You can instruct the pet to stay away so that it is not accidentally killed in battle, turn off the automatic attack, and also order to attack the target or stop the attack and return.

- The packaging of dominiums has been introduced if their owner does not enter the game for a long time. For basic dominium - 2 days, for wood - 4 days, for stone - 7 days. Dominium Is the main building constructión that will allow you to land grabbing. And it has different upgrades that expand the limists of your territory where you are able to build.

- Trees and log dominium now become translucent if your character is behind it.

- Abandoned buildings and campfires built outside dominiums will disappear after some time of decay.

- Added display of the time of the disappearance of corpses, objects on the ground, and public buildings.

- In for the recipes of structure buildings, tools, coocking and everything in the Crafting Window has been added the ability to go on a material recipe linked by clicking on a material icon. For better performance of the crafting system.

- Added loot from Dwarft new monste creatures who live in the deeps of the mountains.


- As an amazing feature of this game you can Added building floors and have so muuuch freedom in the construction that will allow you to build your houses, castles and structures as you wish. As well as many buildings for the processing of materials and the elaboration of articles and tools.

The game is available on Steam. You can get a Steam key through website. Add Wild Terra Online 2 to the wishlist and don't miss our lastest news and updates. We are an small indie group and we are very happy with the results of the development of the game, thanks to our player. Remind to join us on discord and be part of the development of this great game, get support from devs, players and answer all your questions.

You can also know a bit more by playing our oldest versions of Wild Terra. Free to play on Steam. Wild Terra 1 Online. Which not have much requirement specs.

Thanks so much for reading guys! With you many blessings and joy.
Jan 25, 2020
Hey friends. Showing up our most recent big update! I'm happy to say that the development is going great, we are listening the recomendations of our players, making improvements for the combat system and we are polishing the game mechanics.

Major Update. Cooking, pottery, improvements of the combat system.


Cooking and pottery:

- New buildings for cooking has been added to the game: Campfire with a cauldron, Cook's workplace, Stone and Brick ovens, Juice press.
- Added over 30 recipes and ingredients for Cooking and 5 drink recipes.
- Added various food and drink effects.
- New buildings for the crafting Potter's wheel and Pottery kiln.
- New item recipes for clay things: bowl, pot, jug, and bricks.

Combat system and weapons:
- Health indicators are now automatically displayed above wounded enemies and has been added display of positive and negative effects applying to the enemy.
- The names of special attacks are displayed before the attack starts, to make the fight more interesting and manageable. Now you can react in a timely manner and take countermeasures.

*Some skills and perks will be able to partially or completely ignore absorption and defense.*
This will be noted on skills description.

- Reflected damage changed and weakened. The defense stat now correctly reduces reflected damage.
- The parry skill has been reworked to only work with a suitable weapon and the parry chance depends on the type of weapon.

- Now the flight speed of ranged ammo is different and depends on its type.
- Added recipes for arrowheads and iron and steel arrows.
- Added recipes for two new bows: Hunter bow and Composite bow. Bow stats have been rebalanced and has been added 2 abilities for the skill Bows - slow, but strong shots, causing critical damage or injury.
- Added ability for the Throwing weapons skill - a throw that stuns a target.
- The passive ability "Weak Point" is now an ability of the Throwing weapon skill, not Bows.
- For bows, the passive ability “Bleeding Wound” has been added, causing bleeding.

Various protective effects have been added to the most powerful monsters:
- Resistant to any kind of injury, stun, slowdown, or all negative effects in general.
- Added partial reflection of incoming damage to the swamp boss "Devourer".

What's new on the game:
- In the game world, you can now find and collect berries: Blueberries, Lingonberries, and Wild Strawberries.
- Hazel and Wild Greens are also available for gather.
- Added Hives, from which you can get honey, as well as Nests of wild birds, for obtaining eggs and feathers.
- Increased player absence time before automatic packing of dominium.
- Added timers for using items, summoning pets and mounts.
- For pets, damage per second is now also displayed, which takes into account all bonuses received by the pet.

Thanks for reading and follow our news guys, don't forget to join us on Discord to see what is being talked about in the chat, share information, request support and help from our community. :giggle:
Jan 25, 2020
A video to shows the making and use of pottery articles for use in cooking, and the making of cooking recipes by gathering resources from the widerness in Wild Terra 2 Online. Lots of new resources to collect and recipes with different attributes.

Make clay items clay and then place them in the pottery kiln to finish, and then be able to use them in recipes for kitchen dishes.

Remind to join us on Discord, we do events, voting, share info, news and updates. Players help each others, upload arts, guides and more.
Last edited:
Jan 25, 2020
More news about the roadmap.
What is planned in the next future on Wild Terra.

Important features to develop in the game are coming.
New weapons. Crossbows, Weapons in the left hand (1 in right, and 1 in left), Two-handed weapons, Polearms (halberds and lances), Throwing bombs and more.
New Biomes, creatures and resources.


More about the city, new locations, agriculture, bags.

Central City

Part of the territories and basic models of buildings and decorations were made. In the city, you will meet merchants and artisans from whom you can get various quests, sell special items, as well as purchase recipes and some consumables. Later, a bank with a warehouse will be added, and it will also be possible to purchase a home for furnishing, as well as fast travel.

We planned to release an update with the central city this summer, but due to the large volume of accompanying mechanics (NPC, currency, trade, quests, methods of obtaining currency, recipes unlocked for currency, etc.), the launch of the city is postponed to autumn.


Developed and added bags that increase the number of slots in the inventory (depending on quality), but give a small penalty to movement speed. Bags are equipped in a slot and are displayed on the character's back, and only one bag can be equipped at a time. In addition to the usual bags, one exotic will be added, to which a lamp will be attached. The bags will appear in the game in the next update!

Snow mountain territory and a new dungeon

The story and monsters for the new location have been worked out. It will be a snow-covered mountainous area where guards live, holding back the onslaught of monsters from the dungeon. New quests, a new type of metal, new equipment, new monsters, and bosses are waiting for you!


In the near future, will also take on Agriculture, and plan to launch it this month. A system of growing crops in several stages, plant breeding, use of fertilizers, tools, fight against pests, diseases, weeds, and soil depletion awaits you. The weather and seasons will also affect the harvest. Initially, only basic features will be available, and all of the above will be introduced into the game gradually.

The development enters is in one of the most important phases, if you like the game and want to support the development, either by buying an access package or sharing your opinion of what you like or do not like about the game, we invite you to our Discord. Thanks so much for reading guys. ❤
Jan 25, 2020
Our last video, that shows pets and taming habilities.
Make traps for different animals, mounts and battle pets.

Pet action bars will be added, pets can respond to attack orders or follow and use abilities and they has passive abilities that influence the character.

All pets in one Gif! (fox, the wild boar and the cactus were missing)


Full Metal Helmet description:
"The helmet created using the unique technologies of legendary craftsmen dwarfs. For the most reliable protection, the master decided not to make holes for the eyes.


This new helmet has the effect that covers the screen, can't see with the helmet on. But it gives u strong defense. For use it while tank strong creatures or using for protect your team on pvp.
Jan 25, 2020
New Update!


Agriculture has been added to the game in this update! Create beds, plant seeds, use fertilizers, water, harvest crops, seeds and breed new crops!

What's new:
Agriculture has been added to the game. Currently available a few crops and basic features. Over time, we will be adding new plants and mechanics to make farming even more fun!
- Available for planting Wild cereals, Barley, Rye, Wild root crop, Carrots.
- Added 5 types of fertilizers with different effects.

- Added Sickle tools.
- Added Iron Bucket.
- Added multifunctional tool.
- Added a new unique helmet.
- Added healing bandages. It takes time to use, but after using, you’ll gradually restore the lost health.
Jan 25, 2020

Hey guys! I want to share this funny and innovative feature of our game Wild Terra 2 Online
Added some funny stuff to our medieval MMO sandbox Wild Terra 2:
- Shield-door (excellent characteristics, as well as the ability to disguise).
- Multi-tool combining pickaxe, ax, saw and torch in one tool (it's very convenient!),
- Chamber Pot helmet - emitting the appropriate stench.
Learn more about our development

we plan to add more fun stuff like this to Wild Terra
Jan 25, 2020
October 1st - New Stage of Testing on Wild Terra 2. New Content Added to the game, new zones, new mineral, weapons, special armor, the Central City, traders and more.

Hello friends! Big news for Wild Terra 2 Online. We are entering our final stages and preparing for a new beginning. This wonderful game grows more and more thanks to the support of our players and little by little we are gaining place among the Gamer community.

October 1st, 08:00 Central European Time there will be a wipe (reset progress). This is a necessary measure in testing any MMO game, thanks to which developers have the ability to reconfigure the mining and loot balance and basic mechanics. Right now we are working on the preparation for the wipe and the new update.

What to expect after wipe:

- more balanced leveling and mining of resources;
- increase in the value of the currency, new goods from merchants;
- improved game performance (up to +20 FPS on some PCs);
- fixed “jerks” when a large number of buildings and other objects appeared;
- you can no longer build on roads; - increased the number of online players;
- the next wipe is only in December, 48 hours before the release of the game on Steam Early Access;
- within a week after the wipe, we plan to add item durability, food expiration date, and settings menu;
- other improvements and fixes;
- immediately after the wipe, a server will be opened in Australia! All owners of the Settler, Conqueror, Hero, “Stay Home” (this pack no longer available for purchase) packs have access to the game.

Major updates. Many wonderful features have been added to the game.


Forbidden mountains and Imprisonment Peaks.

New mountain areas have been added! Mine new resources, craft weapons and heavy armor from Zuperium, new mineral for new especial items, create Riveted leather light armor.
- Tame a Huge Boar, fight the NEW BOSS and other mountain dwellers!
- A large mountainous area in the north of the continent has been discovered. New resources to be found and dangers to discover in this new territory.
- New resources are available for mining: marble, zuperite ore and mountain sage.
- A new metal Zuperium is available for smelting, things from which have excellent characteristics for fighting animals and monsters.
- Added Riveted Leather Light Armor, Zuperium Heavy Armor, and a very rare helmet and a shield to the loot.
- Added Zuperium weapons: dagger, sword, ax and war hammer (weapon appearance will be improved).
- Added steel tools: pickaxe, axe, hammer and saw.
- Added new enemies: mountain dwellers, huge boar (can be tamed).
- Added boss Prisoned Master of the Mountain (NEW BOSS).

Major Update 2.0.241. Central city, traders, game currency.


The central city is available! Trade and earn money from a blacksmith, tanner, carpenter, mason, cook, jeweler, fisherman, librarian, and hoarder. Buy useful goods from them!

Central city added! One of the districts is available, other districts will open in the next updates.
Added NPCs from which you can sell and buy various goods. There are 9 merchants in the game: a blacksmith, tanner, carpenter, mason, cook, jeweler, fisherman, librarian, and hoarder.
Added game currency. Money can be found in godsends and various loot, as well as obtained from the sale of goods to players and merchants.

Thanks to everyone for support the game. Dont forget to join us on discord.

Join the Wild Terra 2 Discord Server!

Wild Terra 2: New Lands - Official site of the popular MMO sandbox RPG with survival, craft. 2020
Jan 25, 2020

Free week for everyone as part of the Autumn Steam Festival from October 7th, 10AM PST to October 13th, 10AM PST.
Add Wild Terra 2 to your wishlist so you don't miss:

Wild Terra 2 Online on Steam.

The new testing phase has already begun! Steam Early Access launch in December 2020!
Jan 25, 2020
December 16 - Wild Terra 2 will be released on Steam Early Access!

Until release, developers plan to add Guilds, update chat, add a new dungeon, durability and repair of items, a map, as well as the rest of the promised rewards for all those who bought a pack and supported the development of the game. Also pay a lot of attention to finalizing the balance and everything that has already been added to the game.

Wild Terra 2: New Lands - Official site of the popular MMO sandbox RPG with survival, craft. 2020




Answers to frequently asked questions about wipes, testing, packs and rewards
Jan 25, 2020
Update 2.0.250. Guilds, cloaks, German and Spanish translations


Update 2.0.250
- Spanish and German translations added.
- You can now create and manage a Guild. You can create a guild at the Librarian in the central city. In the guild window, an invitation and exclusion from the guild, assignment of ranks with different levels of permissions (Veterans can invite other members, and Officers can demote, upgrade, and kick members) and displaying online members. Also, you can quickly invite a member of the guild to the group and write a private message.
- Added Guild chat channel.
- Added reward cloaks for Conqueror and Hero pack owners.
- Added the One ring for Hero pack owners.
To receive new rewards, you must re-enter your key in the game.

- Fixed a bug due to which a pet could not be renamed.

If you want to help with the translation of the game, please write to

Pledge and access
Jan 25, 2020
Wild Terra 2 Early Access release on Steam Postponed to 28th January 2021 😔


Thanks to everyone who supports us! Thanks to you, a lot has already been added and corrected. We want to maximize the quality of the game before the Early Access release, and this will require a number of changes and bug fixes. Also, we will add a lot of new content!

The updated roadmap can be viewed on our public suggestions board.
As implementation progresses, sometimes we have to change what has been done. And although we try to adhere to the stated deadlines, quality is more important to us. Other changes from the previous version of the roadmap will be added later.

The wipe before the next round of testing will take place on December 14th. During the wipe, we will improve the game balance, adjust rates and some prices in game currency. This wipe and new testing phase will help make WT2 even better!

The last wipe - January 26th, 48h before Early Access launch. Pack owners will be able to start playing at that time, and others will be able to join on Jan. 28th by purchasing the game on Steam.

Details on our Steam community group.