https://www.pcgamer.com/games/survival-crafting/not-bad-for-a-dead-game-palworld-managed-to-get-four-nominations-in-2025s-steam-awards-including-2nd-place-for-most-played-game/
I hadn't realised Palworld still hasn't had a 1.0 release yet. I wasn't too impressed with the game when I played it...
There are a couple of games that never go on sale, or only for up to 20%, and maybe even go up in price over time. And honestly, as long as the game isn't obsolete, I don't see why a developer would just keep dropping the price over time. Considering that graphics are one of the biggest reasons...
Pluto doesn't give you many opportunities to edit your deck. I didn't see any options to upgrade or delete cards from your deck and I only got the option to choose 1 of 3 cards to add to my deck a couple of times.
Other than that, it's a fantastic deckbuilding game. Every spell card uses 2 to...
Goblin Sushi is not a deckbuilder. In fact, it doesn't feature cards at all, it just has passive upgrades you pick throughout the game. Still fun to try once though.
Jupiter Moons: Mecha is a deckbuilding game, with a bit of a twist. The cards in your deck come from the components you install in your mech, with each component adding 1-4 cards. Each component also changes the health and armour of the part it is installed in (arms, legs, torso and head), as...
While Colif is preparing for a heat wave, we might have to keep our kid home tomorrow if the snow prevents her teacher from getting to school. It's been a couple of years I think since we had a decent amount of snow, let alone enough snow to impact traffic to this extent.
Did you accidentally start the game controlling the same faction as another player or bot? I know that was an option in Age of Empires, I'm not sure if it's a thing in this game as well.
Like Roots Devour, IRONHIVE is not a deckbuilding game, it's a resource management game that uses a deck of cards. The deck of cards does play a bigger role than in Roots Devour and there are cards that stay in the deck, but most of the cards are just spent once you've used them.
IRONHIVE...
I didn't have too many problems with jankiness in The Planet Crafter until I got the upgraded jetpack, which can get you on top of the walls separating biomes and the edge of the map in some places. The game obviously didn't really anticipate players doing that.
Roots Devour is not a deckbuilding game. While you do have a deck of cards, you cannot edit it, I don't think it reshuffles when it is out and you have very limited control over what goes into it.
Instead, Roots Devour is a game where you play as a malevolent plant expanding your roots through...
Insider Trading is a bit odd. The goal of the game is to manipulate the stock price in order to make money. Each turn you get a queue of cards that modify the stock price up or down and you get the (limited) ability to move or replace cards. After you're done editing the queue you have to choose...
Unlike Journey to the Void, Arcane Eats is quite easy. However, I suspect that the full game will be more challenging, as there were quite a few mechanics that looked like they could become problematic. And even if the demo was quite limited, it looked quite promising.
I tried the Journey to the Void demo, but the boss fight is way too hard. It seems the only way to win is to get the perfect rewards in the previous encounters and then draw the perfect cards during the fight itself. Or maybe I just suck.
As far as I know Satisfactory wasn't given away for free by Epic. If it was, I must have missed it as I don't own it.
I'd love to play Satisfactory some time, but it doesn't have a demo and €27 is a bit much even if I was certain I would like it.