Recent content by Hveðrungr

  1. Hveðrungr

    Pre-Release Starfield articles and discussion

    Today from PCG we have two complementary articles on Starfield, one of which slates it for its worlds being too empty: and the other of which slates it for its worlds being too busy: Sounds like Bethesda probably got the balance about right, then.
  2. Hveðrungr

    Starfield Playthrough Discussion

    Did it disable achievements? I've heard that most mods and even console commands do so.
  3. Hveðrungr

    Pre-Release Starfield articles and discussion

    No, you've misunderstood my point. I agree that in a perfect world with infinite time and resources extra options would simply change the experience. But in the actual real world we live in, the extra time and resources required to implement extra options means that the quality has to take a hit...
  4. Hveðrungr

    Pre-Release Starfield articles and discussion

    I don't understand why you would bother spending so much time slating a game that you've never even played, and where you didn't like the previous entries in the series. You've been all over the Starfield threads criticising it. I don't enjoy first-person shooters, so you know what I don't do? I...
  5. Hveðrungr

    Pre-Release Starfield articles and discussion

    You were all over the Baldur's Gate threads complaining that it didn't have a first-person mode, I take it. Weird, I must have forgotten the manual spaceship landing mechanic in Daggerfall. How odd that Bethesda deprecated it in Morrowind. If you believe this is true of Starfield and aren't...
  6. Hveðrungr

    Pre-Release Starfield articles and discussion

    Archipelago doesn't work properly in Civ. The AI can't handle it. In fact I often played Civ on Archipelago precisely to get cheap wins for achievements. And assuming for the others you likewise mean a prohibition / enforcement on war / tech-trading as game options rather than as personal...
  7. Hveðrungr

    Pre-Release Starfield articles and discussion

    No, this is a common fallacy. You even touch later on one reason yourself: the enormous cost of implementing this. It would not be a good use of resources for Bethesda to waste money adding in this system which is grossly inappropriate to an RPG, and only belongs in hardcore space sims, which...
  8. Hveðrungr

    Pre-Release Starfield articles and discussion

    Thank the Great Serpent that Starfield doesn't make me waste my time doing that every time! This was a really valuable watch to remind us all that the idea that Starfield was ever going to be a boring space sim with this kind of mechanic was always utterly stupid. Can you imagine the sub-60 IQ...
  9. Hveðrungr

    Starfield Playthrough Discussion

    I am a hunter. I am a redeemer. I am Jiub. [https://en.uesp.net/wiki/Lore:Saint_Jiub%27s_Opus]
  10. Hveðrungr

    Starfield: Morrowind-In-Space

    Haha I don't claim it's a one-for-one match. Yes, in some ways Starfield is an even more trad RPG than the sainted Morrowind! That is in there! I have already done that myself. It's fun—in fact I upgraded my scanner as an early skill point.
  11. Hveðrungr

    Starfield Playthrough Discussion

    I believe mods from Nexus work with whichever installation you have, and that that is true for pretty much all games. The files being modified are the same, they just sit in a different folder. It's old-school, takes some getting used to for sure. I'm actually leaning into it by turning quest...
  12. Hveðrungr

    Starfield: Morrowind-In-Space

    In the run-up to Starfield a lot of people pointed out that it would be Skyrim-in-space. This was mostly in response to the mad dreams of space simmers who thought they were going to get No Man's Sky or Star Citizen combined with a Bethesda RPG. We're seeing a lot of this again now with the...
  13. Hveðrungr

    Starfield Playthrough Discussion

    Top tip: tell him you need to speak about his fandom and then tell him to dial it up.
  14. Hveðrungr

    Starfield Playthrough Discussion

    If you run into the distance far away from the points of interest, apparently so. Not encountered one yet after a day of playing. It seems likely that you would need to be actively trying to reach the boundary.
  15. Hveðrungr

    Starfield Playthrough Discussion

    Playthrough going well so far. Encountered one significant bug (a character who was supposed to be accompanying me got side-tracked by a radiant conversation and then didn't continue accompanying me) but was able to reload a recent save. Companions in general seem to be where the game is...