Recent content by FlyingGuppy

  1. FlyingGuppy

    Introducing Ourselves: Failbetter Games

    Hey Hannah! Congrats on Fallen London turning 10! (I think it first hit my radar maybe 6 or 7 years ago.) Looking forward to hearing how you accomplished it all!
  2. FlyingGuppy

    Red Dead 2 - Hype or Hyper-great?

    RD2's a very strange one. Straight up, it's a truly staggering piece of work... It just requires such a vast time investment (and patience!) to see through. On one hand, I've spent entire minutes marveling at the way the roots of a particular tree elaborately grow from beneath a stony outcrop...
  3. FlyingGuppy

    What was the first video game you remember playing?

    Treasure Island Dizzy, ZX Spectrum. It took ten minutes to load from cassette - IF it loaded. You're an egg trapped on a desert island, you've got one life and everything killed you instantly. Great, but not as good as Fantasy World Dizzy, which expanded to involve the whole Yolkfolk tribe...
  4. FlyingGuppy

    What makes a good puzzle?

    Puzzle games are tough. To design as well as play. There's always a sweet spot you need to hit between challenging and frustrating and sometimes it's an absolute tightrope. Designing, it's vital the player has access to all the information they need -- which can be particularly tricky in a 3D...
  5. FlyingGuppy

    The expanse! [No Spoilers]

    I found it a bit of a struggle too. It looks amazing, the set pieces are cool (the gravity stuff never gets old), and the world and lore is all really exciting. It's just the characters. I'm struggling to like or latch onto anyone. And it doesn't help that there's a few absolute clangers in the...